Jan 28, 2010, 04:23 AM // 04:23 | #21 |
Academy Page
Join Date: Oct 2009
Guild: Warriors Of The Flaming Fist [WFF]
Profession: Me/
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Odd, I've never had that problem myself.
A couple of suggestions, have you got seperate audio tracks for game sound and commentary? If you have, try un-grouping the video from the game sounds and see if that helps. Mind you, be careful when doing this, if you move either track, it could go out of sync. Have you accidentally pressed the mute button on either track? That's the strikethrough sign kinda thing. Other than that I'm stumped |
Jan 28, 2010, 04:32 AM // 04:32 | #22 |
Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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The audio for the Game sounds and the video are not seperate, and I don't really wanna move them because that will make them out of sync. Also neither of the sounds are muted. I have a very short 10 second introduction on what the video is about before the video actually plays, and with that my voice actually goes perfectly. But as soon as the video comes up all you can hear is the in game sounds.
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Jan 28, 2010, 04:43 AM // 04:43 | #23 |
Academy Page
Join Date: Oct 2009
Guild: Warriors Of The Flaming Fist [WFF]
Profession: Me/
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I would advise re-recording your commentary and adding it in afterwards. I always try and do this because I can't think of what I'm trying to say when I'm busy playing the game, heh.
If you could post a screenshot of what it is you're looking at in Vegas then it would help. |
Jan 28, 2010, 04:55 AM // 04:55 | #24 |
Ascalonian Squire
Join Date: Jan 2010
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Audio tracks don't have "priority" in Vegas the way video tracks do. They simply mix together.
As someone already said, a screenshot would help a lot. I gather from your description that you have a spoken introduction that I assume you recorded separately from the video. That this introduction has its own wave file and sits on its own track in Vegas timeline (separate from the audio track for the game.) You should be hearing it unless it is muted or the that the other audio track is being soloed. |
Jan 28, 2010, 05:19 AM // 05:19 | #25 |
Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Heres a pic of what is going on.
Added a This bit plays to point out that that bit of my voice plays in the box that doesnt intersect with the video, but as soon as they meet it stops: |
Jan 28, 2010, 05:30 AM // 05:30 | #26 |
Academy Page
Join Date: Oct 2009
Guild: Warriors Of The Flaming Fist [WFF]
Profession: Me/
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It doesn't look like there's any sound output at all. If you compare my screenshot of the audio bars, you can see the wave forms that indicate sound.
Simple solution, re-record it. Play with settings until you can hear yourself. Or, record audio using a seperate program running at the same time. (i.e. audacity, but I don't know how to use that personally.) I think you'd be best off trying again until you find the right settings to record sound correctly. Once the raw file sounds ok, stick it in Vegas, fine tune the video and render. |
Jan 28, 2010, 05:35 AM // 05:35 | #27 |
Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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I have gone to the raw sound file and have listened to it. It is all there so I'm sure I recorded it correctly. The first part of it plays in that box that doesnt have any video but bam video kicks in and I cant hear my recording.
There must be a way to fix this T_T; I know my recording is fine I just need both to play at the same time. |
Jan 28, 2010, 05:51 AM // 05:51 | #28 |
Academy Page
Join Date: Oct 2009
Guild: Warriors Of The Flaming Fist [WFF]
Profession: Me/
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Ok, the very last thing I can think of here is that the voice and the game sound is on the same track.
If they're in the same raw file, then I have NO idea. If they're seperate, then you've put them on the same line. Again, see example: I never have audio problems like this because I record my commentary seperately, later on. Normally I don't record game sound at all anyway, but it's just easier to manage. If you want to see the video I keep posting pics of, just ask. |
Jan 28, 2010, 05:52 AM // 05:52 | #29 |
Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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My voice recording was done after I recorded the ingame footage and sound. So it is likely I have put it in on the same track. How do I separate it?
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Jan 28, 2010, 06:06 AM // 06:06 | #30 | |
Academy Page
Join Date: Oct 2009
Guild: Warriors Of The Flaming Fist [WFF]
Profession: Me/
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Quote:
Like I said, right click on the left hand side of the tracks and select "add audio track". Put your voice file on that one and you should be good. |
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Jan 28, 2010, 06:35 AM // 06:35 | #31 | |
Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Quote:
Alright it all works now, had to add in another audio track xD. I'm rendering it now, thank you so much everyone lawd I'm glad I finally got this working. Would have been guttered dropping the $50 onto fraps if it didn't work >.<;. |
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Jan 28, 2010, 06:38 AM // 06:38 | #32 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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fraps is just a recording software. it doesn't allow you to do any editing whatsoever.
btw, can vegas pro actually record? i've never noticed that feature if it could. |
Jan 28, 2010, 06:41 AM // 06:41 | #33 |
Academy Page
Join Date: Oct 2009
Guild: Warriors Of The Flaming Fist [WFF]
Profession: Me/
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Jan 28, 2010, 06:49 AM // 06:49 | #34 |
Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Jan 28, 2010, 04:42 PM // 16:42 | #35 | |
Ascalonian Squire
Join Date: Jan 2010
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Quote:
To have two overlapping audio events play at the same time, they must be on separate tracks. You can then adjust the volume slider each track to get the mix you want. Here's a handy shortcut: Just click and drag one of the audio events (such as your narration) to a blank area beneath your current audio track and Vegas will automatically create a new audio track. Saves a few mouse clicks. You can have almost an unlimited number of audio and video tracks. |
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Jan 28, 2010, 04:55 PM // 16:55 | #36 | |
Ascalonian Squire
Join Date: Jan 2010
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Quote:
Vegas just doesn't capture in-game video the way Fraps does. (Back in the early days, Vegas started out as a full-fledged recording studio application with limited video handling. Once Sony acquired it from Sonic Foundry, it became more centered around video production. Although I enjoy doing the occasional video project with Vegas, I mostly use it for audio alone.) |
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